Somewhere between 2008 to 2011, I became a product designer. In today’s future world of flying cars & neumorphism, I’m currently working on designing for the Platform experience at Slack. Before that, I noodled on curated collection and claps at Medium, and before that I worked on premium features & various other things at Strava.
Checkout recent (in 2015) work, Dribbbles (also old), see what photos I’ve been applying filters to, or kudos my rides & runs.
What I do
Designs seamless user experiences from concept to release on a foundation of UX principles and careful pixel pushing. I believe the role of design is to build empathy for the people who use the stuff we build, and that design solutions come from collaborating with cross functional partners.
Skills
Visual UI design
iDX design
Wire-framing
User Research
UX Principles
Sketching
Illustration